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Karma Houdini: One of the endings has him flying off in a helicopter after the Alien Cell is destroyed.Fusion Dance: With the Alien Cell in one of the paths.Final Boss: There are two paths where he becomes the Final Boss in Hard Corps.Fallen Hero: If he and the protagonist in Hard Corps: Uprising are the same person.However, the Bahamut in Uprising could not be the same Bahamut, only sharing the same name. FaceHeel Turn: While he was formally a war hero, Hard Corps: Uprising is actually a prequel to Hard Corps before his supposed FaceHeel Turn.Evil Laugh: Usually whenever he shows up.Body Horror: In one path, he'll merge with the Alien Cell but he'll eventually mutate into an alien monster.
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While the coup d'état failed, he went into hiding, but later resurfaced to use the Alien Cell for his own plans. He was once a war hero, but he suddenly attempted to overthrow the government. Robot Buddy: A warm and friendly robot of the Hard Corps.Killer Yo-Yo: His Super-Electromagnet Yo-Yo is an electromagnetic yoyo that is surprisingly powerful, dealing heavy amounts of continuous damage on contact and homing in on enemies to boot.While he's the smallest of the four heroes, allowing him to avoid attacks easily, his invincible slide is also the shortest. Necessary Drawback: His ability to Double Jump is compensated with his low jumping height.Infinity +1 Sword: His Super-Electromagnet Yo-Yo is considered one of the best weapons in the game.
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To compensate, he has the lowest jump height otherwise.
#Contra returns sheena series
Death Throws: He's the only playable character in the entire Contra series who dies in this manner.His ability to link up with numerous systems makes him an unsurpassed intelligence tool. He is the Model CX-1-DA300 Combat Robot, though he is referred to as "Browny" by the Contra Force due to his warm personality. Wolf Man: The most memorable example Contra could ever present to us.Power Fist: Half his weapons involve punching.Necessary Drawback: While he has the most powerful weapons of the four, he's also the largest of the four which means that his larger hitbox makes him more susceptible to getting killed.Infinity +1 Sword: His Beast Shot, Psycho Blaster, and Explosive Punch are pretty powerful.Not to mention, his rapid-fire weapon also acts as a powerful spreadshot at long ranges. Those who knew how he works and juggle well between dodging and aiming, are rewarded with one of the most powerful characters in the game: That punch takes a huge chunk of damage especially to stationary bosses and can be rapid-fired too, and Psychic Blaster is actually a Charged Attack, charge it and see bosses that dare to get into Brad's horizontal line of sight get reduced to ashes in one to three blasts. One of his weapons is a short explosive punch that forces you to stand still when you fire and cannot be aimed, and his 4th weapon, Psychic Blaster, forces you to stop and fires a pathetically weak orb that only be fired forward. Difficult, but Awesome: He possesses no homing weapons so you really have to aim well while dodging the enemy attacks, not to mention, he's got the biggest hit box in the game.Cool Shades: Which become Sunglasses at Night in the underground levels of Hard Corps.The Big Guy: The biggest of them all, and wields a minigun directly attatched to his arm.Ambidextrous Sprite: His Arm Cannon changes sides when he faces left.He's well trusted by the members of the Contra Force and is good at close range and hand-to-hand combat. A Wolf Man who was created using genetic engineering and cyborg technology.